![]() ![]() Now go back to Trygil's Curriery and ask Trygil about Aelys. ![]() Head back to Medreth across the western bridge and be with her to complete the task. Speak to Nyfre again and be with her and leave the Inn. Ask what she's talking about, then be, then choose "Very well." to update the task. Head upstairs (there's a secret stash in the northeast room), and open the door directly opposite the stairs to enter a conversation with Nyfre. Be, then leave to update the quest again. Show your coin pouch, then ask about Lord Harond. Speak to the bartender and ask about the missing daughter. Ask whatever questions you can then end the conversation to update a quest. Tell him you overheard the argument, then observe that his daughter is missing. Speak to Eorn to get a reputation boost then speak to Lord Harond. Ask what she found, and that you can get an egg for her then ask what you want, buy what you want and leave for the last new task/quest from Dyrford Village.Įnter the Mill at number 18 (which has a secret stash), Winfrith's Arms and Armory at number 19 (merchant), Hendyna's House at number 20 (contains a trapped chest) and Tyrgil's Curriery at number 21 for location discoveries. Ask about the ogre, then leave to get another new quest.Īlso speak to Hendyna at number 17 and ask why stocks are limited. Now exit and speak to Rumbald at number 16. Be [Honest} then ask whatever other questions you like and bid farewell to update your main quest. Enter the Temple of Berath at number 15 to get another location discovery. Say that you could draw her out then end the conversation to get another task. Tell her you are indeed, then ask what she took, what happens to her and how you figure in to it. Ask who she is and end the conversation to receive a new quest. With these things in mind I still feel my personal preference would be to go to Dyrford first, but there is no definitive answer and the difference is really not that crucial in the end.Speak to the guard as you cross over the bridge. Also you are asked to go to Dyrford as part of the main quest later on anyways, so you are eventually bound to go that way - if character motivation is important for you it might make sense for your characters to first head over to their destination, and then find a reason to head to this village off to the side The advantage in this case is also that knowing who these guys are (or who the faction they work for is) informs just a little more on the quest and what exactly is going on in it. And also because I feel like it's alway a bit more rewarding to build each individual character's power over time as opposed to already meeting them at a high level.Īs for how the content in Dyrford itself changes, the only aspect I recall changing a bit is that there's a minor quest in Dyrford itself that involves people from a Defiance Bay faction, and whether you've crossed them before or not can have some effect on the way you deal with them and the way they speak to you. In favour of visiting Dyrford first, there are two new companions to pick up on Dyrford and its whereabouts and if you make a run through Defiance Bay and the several quests it offers there'll be a lot of content those companions will be missing on - it's not crucial content but at least for me it's always nice to hear the companions chiming in more as it gives them a bit more colour and so on. ![]()
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